2024 Graduate - Machine Learning Engineer

Adobe
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Job Description

2024 Graduate - Machine Learning Engineer

Business Unit: 3D & Immersive

Location: San Francisco

Changing the world through digital experiences is what Adobe’s all about. We give everyone—from emerging artists to global brands— everything they need to design and deliver exceptional digital experiences. We’re passionate about empowering people to create beautiful and powerful images, videos, and apps, and transform how companies interact with customers across every screen.

We’re on a mission to hire the very best and are committed to creating exceptional employee experiences where everyone is respected and has access to equal opportunity. We realize that new ideas can come from everywhere in the organization, and we know the next big idea could be yours.

The Opportunity

We are looking for a machine learning engineer with expertise in modern Python platform engineering and machine learning (applied to the domain of computer graphics or computer vision), a passion for interdisciplinary collaboration, and a deep sense of software craftsmanship to participate in the design and implementation of fundamentally new technologies that democratize 3D workflows and create delightful and powerful 3D tools.

You will be a key driver of innovation, initiating and managing research collaborations that push the state-of-the-art forward. You will also be a champion of robust and sustainable engineering practices as you transfer new technologies into 3D products. You will be working in a customer-focused research engineering team, to deliver technical innovations with high visibility that will reach millions of creatives.

What You’ll Do

  • Train, evaluate, and deploy machine learning models, optimizing both performance and quality
  • Build and contribute to shared technology platforms that accelerate machine learning research and development, including data pipelines, datasets, distributed compute infrastructure, and deployment engines
  • Write robust, high-performance code. Identify and fix bugs and performance bottlenecks.
  • Identify, explore, invent, and develop new technologies for Adobe’s 3D products to provide approachable, delightful, and powerful experiences for Adobe’s customers
  • Partner with research labs and product teams across Adobe to co-develop those new technologies in a transdisciplinary, cross-functional way
  • Define technical roadmaps for large-scale projects, where you will coordinate and work with research scientists, artists, designers, and product engineers to architect, develop, optimize, ship, and maintain novel technologies that set Adobe apart
  • Support the evaluation of new technologies by working with artists and product managers to define quantitative and qualitative metrics for success
  • Contribute to tech transfer pipeline tools that streamline evaluation processes
  • Build prototypes as needed
  • Scaffold researchers in their efforts to build prototypes

What You’ll Need to Succeed

  • MS in Computer Science, with focus on computer graphics, computer vision, or machine learning preferred
  • 2+ years of applied research
  • Deep knowledge of modern Python 3 design patterns
  • Basic knowledge of C++
  • A solid grasp of machine learning architectures and best practices, and an ability to implement algorithms from the research literature
  • A solid grasp of the fundamentals of machine learning and experience with one or more training or deployment environments (PyTorch, CoreML, WinML, ONNX Runtime)
  • Customer empathy and a passion for creating delightful experiences
  • Experience writing cross-platform code
  • Experience in building, profiling, debugging, and testing complex systems

Welcome Expertise

  • PhD in Computer Science, with focus on computer graphics, computer vision, or machine learning preferred
  • Expertise in modern C++ (>= C++17)
  • Expertise in deploying machine learning services
  • Familiarity with 3D content creation tools and their APIs (e.g., Maya, Houdini, Blender, C4D, ...)
  • Experience with design of high-level APIs and frameworks

If you’re looking to make an impact, Adobe’s the place for you. Discover what our employees are saying about their career experiences on the Adobe Life blog and explore the meaningful benefits we offer.

Adobe is an equal opportunity employer. We welcome and encourage diversity in the workplace regardless of race, gender, sexual orientation, gender identity, disability or veteran status.

Our compensation reflects the cost of labor across several  U.S. geographic markets, and we pay differently based on those defined markets. The U.S. pay range for this position is $116,800 -- $213,900 annually. Pay within this range varies by work location and may also depend on job-related knowledge, skills, and experience. Your recruiter can share more about the specific salary range for the job location during the hiring process.

At Adobe, for sales roles starting salaries are expressed as total target compensation (TTC = base + commission), and short-term incentives are in the form of sales commission plans. Non-sales roles starting salaries are expressed as base salary and short-term incentives are in the form of the Annual Incentive Plan (AIP).

Company Info.

Adobe

Adobe is the global leader in digital media and digital marketing solutions. Our creative, marketing and document solutions empower everyone – from emerging artists to global brands – to bring digital creations to life and deliver immersive, compelling experiences to the right person at the right moment for the best results. In short, Adobe is everywhere, and we’re changing the world through digital experiences.

  • Industry
    Media,Artificial intelligence,Computer software
  • No. of Employees
    25,988
  • Location
    San Jose, CA, USA
  • Website
  • Jobs Posted

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Adobe is currently hiring Machine Learning Engineer Jobs in San Jose, CA, USA with average base salary of $116,800 - $213,900 / Year.

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