Programming Intern (Undergraduate Placement)

Warner Bros. Discovery, Inc.
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Job Description

Who We Are…

When we say, the stuff dreams are made of, we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next…

From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.

This scheme is open for undergraduates enrolled on a Bachelor's course at university, looking for a year-in-industry as part of their course.

The Role

The Game Programming Team work alongside designers, gameplay artists, final artists, animators, VFX artists, and SFX artists to create the gameplay code required to construct the game. Upon joining, you will be assigned a Lead and a mentor to guide you through our code base and get you up to speed as quickly as possible. The project you will be on will be a major IP based LEGO game built in Unreal. On a daily basis, you may be expected to:

  • Work with animators, artists, and designers to engineer reusable modular game systems that they can use to create fun content for the game.
  • Work on the AI systems required to create fun enemy AI, Party AI, and Boss AI.
  • Write fun player mechanics.
  • Write reusable gameplay systems that will allow designer to populate the hubs with fun game play.
  • Write GUI systems.
  • Implement achievements, trophies, and rich presence.
  • Use C++ and the editor to achieve the above.
  • Make the game FUN!

The ideal candidates will have:

  • Been studying towards a degree course in game development/programming, a relevant subject or have equivalent experience.
  • Demonstrably strong talent for programming game-play and mechanics, with a clear understanding of what makes games 'feel' good.
  • Passion for working closely with world-class artists, animators and designers; supporting their developing day-to-day needs for game-play technology and associated tools.
  • A highly self-motivated team player with the ability to dive in, understand code, and learn quickly.
  • Fluent in object-oriented C++ with strong debugging and documentation skills.
  • Strong 3D maths and physics skills.

The Internship...

  • Salary: £23,000
  • Contract Length: 12 months
  • Start Date: June 2024
  • Deadline for applications: 30 October 2023
  • You will gain hands-on experience working on business-critical projects.
  • You will have access to personal and professional development courses, executive speakers’ series, special screenings and more.
  • You will be part of our Early Talent network of over 100 interns & apprentices, meaning you will have an important support network of other students, graduates and apprentices and plenty of opportunities to socialise!

Company Info.

Warner Bros. Discovery, Inc.

Warner Bros. Discovery, Inc. is an American multinational mass media and entertainment conglomerate based in Midtown Manhattan, New York City. As a pure tech organization, we are essential to Warner Bros. Discovery’s continued growth, building world-class products from the ground-up for our iconic brands like HBO Max, Discovery Channel, CNN, Food Network, HGTV, Eurosport, MotorTrend, and many more.

  • Industry
    Media,Video games,Entertainment
  • No. of Employees
    11,000
  • Location
    New York, NY, USA
  • Website
  • Jobs Posted

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