Senior AI Software Engineer - C++ (Star Wars FPS)

Electronic Arts Inc.
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Job Description

We are looking for a Senior AI Engineer to join our Star Wars FPS team at Vancouver, BC, Canada. You'll report to the Lead AI Engineer and help us deliver our next incredible experience for players!

Responsibilities

  • Implement a variety of AI technologies related to path finding, behaviors, and tools
  • Research, evaluate and decide on technologies the team will use
  • Work closely with designers to gather requirements and develop features
  • Proactively identify issues, propose and implement solutions
  • Perform code reviews to ensure code quality
  • Mentor other engineers on the team

Required Qualifications

  • 5+ years of experience with C++
  • Major contributor to the AI effort on at least one game
  • Understanding of path finding and behavior selection technologies (e.g. behavior trees, utility AI, planners, etc.)
  • Excellent math skills with an emphasis on 3D math
  • Experience working in highly collaborative environments
  • Strong communication skills
  • Passion for making and playing games

Desired Qualifications

  • Bachelor’s degree or higher in Computer Science or relevant field
  • Experience with Unreal Engine
  • Experience working on a multiplayer game
  • Experience working with consoles
  • Experience working on an FPS
  • Shipped 1+ AAA title

If all this excites you, then we want to talk to you! We are an equal opportunity team. This role is open to long-term remote applicants within ~3 hours of PST.

COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range for your specific location.EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

  • California (depending on location e.g. Los Angeles vs. Sacramento): $143,150 - $221,750
  • New York (depending on location e.g. Manhattan vs. Buffalo): $130,600 - $221,750
  • Jersey City, NJ: $130,600 - $221,750
  • Colorado (depending on location e.g. Denver vs. Colorado Springs): $130,600 - $181,850
  • Washington (depending on location e.g. Seattle vs. Spokane): $130,600 - $210,000

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby (following 1 year of service), medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Company Info.

Electronic Arts Inc.

Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as software artists. EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals o

  • Industry
    Video games
  • No. of Employees
    12,900
  • Location
    Redwood City, CA, USA
  • Website
  • Jobs Posted

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Electronic Arts Inc. is currently hiring Senior AI Engineer Jobs in Vancouver, BC, Canada with average base salary of Can$95,000 - Can$170,000 / Year.

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