Java Programming, Python Programming, C++, C Programming, SQL, Cloud computing, Scala Programming, Machine learning techniques, Data science techniques, MATLAB Programming, PyTorch, TensorFlow, R Programming
EA inspires the world to play, and the Worldwide Localization Team makes that happen! We are accountable for delivering the high-quality localized versions of our titles to over 30 countries around the world. You will find a vibrant, multicultural environment with a great mixture of professionals. From software engineers, project managers, testers to audio, text and linguistic specialists, each employee has an important role to play. EA has built a cutting-edge Localization powerhouse that covers the needs for both current and next-generation platform.
We are hiring a Data Science Intern for our Localization Analytics team. Loc Analytics’ mission is to support and foster the use of data from all perspectives, along with the development of policies and procedures for the monitoring and active management of data in EA Localization. And our means include building data science products and solutions, such as natural language processing, speech to text, computer vision and many others.
We are looking for someone who is passionate about applying AI/ML to real-world problems. Our intern will help us research and solve new problems, so we’re looking for someone who has the creativity to research new solutions, and who has the drive to see their project through to completion. As an intern at EA, you will work closely with your mentor to learn about your project, receive guidance, and share your work. You’ll have opportunities to meet other interns at EA, work with stakeholders, and present your work to leaders at EA.
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Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as software artists. EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals o
Vancouver, BC, Canada
4-6 year
Toronto, ON, Canada
2-4 year