Java Programming, Python Programming, C++, C Programming, SQL, Cloud computing, Scala Programming, Machine learning techniques, Data science techniques, MATLAB Programming, PyTorch, TensorFlow, R Programming
We are EA
And we make games - How cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is hard work. That's why we employ the most creative and passionate people in the industry. Save the planet from Alien Invaders. Score the winning touchdown.
Yup - It's the coolest job on the planet!
The Challenge Ahead:
EA’s Production Infrastructure & Engineering (PI&E) organization provides the critical platforms and infrastructure hosting solutions that power EA’s online gaming services such as marketplaces, social features, and leaderboards. As a Big Data Engineer, you will be responsible for the design and delivery of foundational data services, pipelines, and analytics systems that give visibility into our most important and critical systems - enabling Players to play at scale.
What a Software Engineer - Big Data does on EA’s PI&E team:
The next great EA Engineer also needs:
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as software artists. EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals o
Vancouver, BC, Canada
4-6 year
Toronto, ON, Canada
2-4 year
Los Angeles, CA, USA
4-6 year
Redwood City, CA, USA
4-6 year