Senior Design Technologist (6 month TFT)

Electronic Arts Inc.
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Job Description

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

We have an interdisciplinary experience team in our Fan Growth organization tasked with shaping the experience strategy to reduce friction and deepen engagement with our fans. This team – in deep collaboration with colleagues in product management, studio development, marketing, engineering, data science, service delivery, and more – uses human-centered design methods to understand the needs and motivations of our players and bring solutions to life.

The Design Technologist is a remote-friendly role reporting to the Senior Manager, Service Design and Research. You own design system processes, prototype new components and experiences, and work with designers and engineers to keep the design system running.

  • Transfer and document patterns and components in Figma, Storybook and Frontify
  • Manage day to day of design system operations, including backlog and release process
  • Create and document the QA workflows on the design side to ensure pixel perfect and technically possible designs
  • Build components and work with development team to integrate
  • Prototype live coded prototypes to test
  • Work with engineering teams to ensure components are implemented properly
  • Standardize documentation guidelines and set up documentation and workflows
  • Conduct and improve processes across engineering, design, content and publishing
  • Lead design system governance in a cross-functional council
  • Mentor junior design technologist


  • Degree in visual design or technical field such as Computer Sciences, Engineering, Human-Computer Interaction, Design, or related disciplines; or equivalent experience
  • 5+ years experience as a technologist with design systems
  • Project management skills
  • Experience design and prototyping with Figma
  • Experience programming with React
  • Experience working cross-functionally with design, engineering, research, and data partners.
  • Experience mentoring junior technologists, engineers or designers.


The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

Company Info.

Electronic Arts Inc.

Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as software artists. EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals o

  • Industry
    Video games
  • No. of Employees
  • Location
    Redwood City, CA, USA
  • Website
  • Jobs Posted

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