AWS, AWS Glue, Azure, Azure COSMOS, C# Programming, Data Engineering, Databricks, ETL frameworks, Google Cloud Platform (GCP), Machine learning techniques, MongoDB, Python Programming, R Programming, Scala Programming, SPARK Programming, SQL
Reporting to the Engineering Manager of Quality Engineering, you will join a versatile team driving innovation to solve real-world quality problems for game creators. You will deliver the architecture and infrastructure that unlock engineering investment insights from varied data sets. You will collaborate with the quality and ML engineers in our team, with data engineers and with software developers across EA. Our team promotes a culture of learning, innovation, continuous improvement and sustainable development.
Responsibilities
Qualifications
Bonus if you have...
BC COMPENSATION AND BENEFITS
The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.
EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
BASE SALARY RANGES
Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as software artists. EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals o
Vancouver, BC, Canada
4-6 year
Toronto, ON, Canada
2-4 year