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Demonware is a member of the Activision family of studios. We run every part of the players’ online experience, from logging in to matchmaking to climbing the leaderboards, for popular video game franchises such as Call of Duty, Tony Hawk Pro Skater, Crash Bandicoot and Skylanders.
The work we do together every day impacts almost half a billion players around the world. We solve big company challenges with a small company feel. We are technology-driven with a culture of openness. This means collaborating to solve interesting challenges, enjoying the freedom to talk to anyone, and always feeling respected. We take the work seriously; ourselves, not so much.
What we do:
We are looking for a Software Engineer to join the Performance Engineering team, who are responsible for the tools that Demonware teams use to ensure our services can perform and scale. These tools simulate the complex behavior of tens of millions of concurrently connected players, and they are used by teams across the organization to determine and resolve capacity and performance problems before they are felt in production. They are critical to the success of Demonware supported games.
You’ll be building and operating a performance testing system with a focus on scalability, reliability, and usability. You’ll be working directly with the teams using the tools you’ve built to conduct performance tests, providing data and guidance on effective testing and tool usage, and using their feedback to improve the system overall.
Your responsibilities:
Your Profile:
Bonus:
Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios.
Santa Monica, CA, USA
2-4 year
San Francisco, CA, USA
6-8 year
Foster City, CA, USA
6-8 year
San Francisco, CA, USA
4-6 year
San Francisco, CA, USA
4-6 year
San Francisco, CA, USA
4-6 year
New York, NY, USA
4-6 year
Santa Monica, CA, USA
8-10 year