Computer Vision Engineer

Niantic, Inc.
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Job Description

Niantic’s AR Web / 8th Wall Team is seeking an adventurous Augmented Reality Computer Vision Engineer.

In this role you’ll build the next generation of Augmented Reality technologies on the web. You will usher new exciting capabilities to augment web browsers' experience: e.g. Simultaneous Localization and Mapping, Image and Object Tracking, Object and Class Segmentation. Your work will run on billions of devices and provide seamless immersive experience for millions of users.

Responsibilities

  • Build and verify Computer Vision algorithms on a variety of devices including desktop + mobile native applications, desktop + mobile + head-mounted display (HMD) browsers.
  • Develop new Computer Vision technologies that runs in Web Assembly on mobile browsers.
  • Design and build toolings and frameworks to run Computer Vision applications inside of browsers (both mobile and HMD devices).
  • Work with researchers to bring research models to production and deployed on browsers.
  • Follow good software engineering practices: produce testable code, apply the correct design pattern.
  • Collaborate with cross-functional team members and stakeholders, including regular and reliable attendance and participation in meetings.
  • Required in-office 5 days a week Monday - Friday in our Palo Alto office.

Qualifications

  • Has at least 3 years of experience in software development.
  • Proficiency in C++, and JavaScript.
  • Proficiency in Computer Vision topics: Simultaneous Localization and Tracking, Feature-based Object tracking, Multi-view Geometry.
  • Experience working on cross-functional teams with ability to communicate effectively through written and verbal communications, including synchronous interactions with others.
  • Ability to work in a fast-paced hybrid environment and handle stress appropriately and/or ability to solve practical problems and be sufficiently adaptable to handle dynamic situations with little advance notice.
  • Experience working on cross-functional teams with ability to communicate effectively through written and verbal communications, including synchronous interactions with others.

Plus If...

  • Knowledge of real-time 3D graphics pipeline optimization for mobile platforms.
  • Experience with Shader development.
  • Knowledge in Web Assembly.
  • Knowledge in benchmarking and optimizing Neural Network for edge devices.
  • Knowledge of WebXR and other XR frameworks.
  • Experience building cloud-based and/or hybrid solutions with leading providers such as Amazon Web Services, Google Cloud Platform, Microsoft Azure.

The total compensation package for this position includes a new hire offer base salary range of $210,000 - $245,000 + bonus + equity + benefits.

Individual pay within this salary range is determined by work location and additional factors, including assessed job-related skills, experience, and relevant education or training. Your recruiter can answer any questions about new hire total compensation during the hiring process. An overview of benefit offerings for your location can be found on the careers page.

Company Info.

Niantic, Inc.

Niantic, Inc. is an American software development company based in San Francisco. Niantic is best known for developing the augmented reality mobile games Ingress and Pokémon Go. The company was formed as Niantic Labs in 2010 as an internal startup within Google. The company became an independent entity in October 2015 when Google restructured under Alphabet Inc.Niantic has additional offices in Bellevue and Los Angeles.

  • Industry
    Information Technology,Video games
  • No. of Employees
    800
  • Location
    San Francisco, CA, USA
  • Website
  • Jobs Posted

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Niantic, Inc. is currently hiring Computer Vision Engineer Jobs in Palo Alto, CA, USA with average base salary of $210,000 - $245,000 / Year.

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