Degree in Artificial intelligence- AI
AI technology, Algorithms, Batch Data Processing, JAX framework, Large Language Models - LLMs, Machine learning techniques, Natural Language Processing (NLP), PaLM, Python Programming, PyTorch, Triton
At Inworld, we’re building the future of immersive experiences. Our mission is to create and inspire new meaningful relationships. We provide a creative suite for building virtual characters, with a focus on gaming and brand experiences. Our goal is to give creators an intuitive and powerful way to create lifelike, engaging, and expressive personalities.
Inworld AI is funded by top-tier investors, including Kleiner Perkins, Intel, Microsoft, and Founders Fund, and a team of all-star angels - corporate executives, top VC funds' partners, and industry veterans from Riot Games, Twitch, and Oculus.
We are seeking a Senior or higher-level Machine Learning Engineer with extensive experience working with generative large language models. You will be at the forefront of building generative AI products that utilize generative Large Language Models (LLMs) to create next-generation AI characters.
Qualifications
Responsibilities
In-office location: Mountain View, CA, United States.
Remote location: United States.
The US base salary range for this full-time position is $220,000 - $350,000. In addition to base pay, total compensation includes equity and benefits. Within the range, individual pay is determined by work location, level, and additional factors, including competencies, experience, and business needs. The base pay range is subject to change and may be modified in the future.
No suitable occupation? Feel free to send us your resume at career@inworld.ai
Inworld uses advanced AI to build generative characters whose personalities, thoughts, memories, and behaviors are designed to mimic the deeply social nature of human interaction. The Inworld platform features a no-code studio that makes the creation of AI characters accessible to writers, designers, and creators. Integrations with the most popular game engines, like Unreal and Unity, make it easy for developers to deploy characters into game env