Applied Scientist for Cloud Rendering

Huawei
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Job Description

Responsibilities:?

  • Design and implement the software system that combines the cloud rendering service with dynamic visual scenarios to meet the requirements of different rendering scenarios, such as cloud exhibition halls, cloud AR/VR, and cloud phones.
  • Based on HUAWEI CLOUD rendering service, identify differentiated advantages in different scenarios and perform in-depth analysis to continuously build the competitiveness of HUAWEI CLOUD rendering in dynamic scenarios such as games and virtual reality.
  • Keep up with the cutting edge of rendering technologies, have unique insights on mid- and long-term rendering technology evolution, and provide feedback to the future planning of the cloud rendering game engine.
  • Conceptualize new algorithm models and new hardware development changes to make breakthroughs in the current business technology domain.

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Qualifications

  • Experience in developing, integrating, and using game engines such as Unity and Unreal, and familiar with engine development principles as well as optimization methods and tools.
  • Experience in OpenGL, DX or Vulcan and their performance optimization methods.
  • Experience in computer graphics and computer architecture, and in-depth understanding of GPU rendering technology principles and performance optimization methods.

Company Info.

Huawei

Huawei is a Chinese multinational technology corporation headquartered in Shenzhen, Guangdong province. It designs, develops, manufactures and sells telecommunications equipment, consumer electronics, smart devices and various rooftop solar products. Huawei has deployed its products and services in more than 170 countries and areas.

  • Industry
    Telecommunications,Artificial intelligence,Cloud computing,Semiconductors,Consumer electronics,Internet of things
  • No. of Employees
    194,000
  • Location
    Shenzhen, Guangdong Province, China
  • Website
  • Jobs Posted

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