Rendering Research Architect

Huawei
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Job Description

  • Design and develop real-time computer graphics rendering systems on device.
  • Design cutting-edge rendering techniques including shading and pipeline process.
  • Profile and optimize GPU / CPU performance on multiple platforms.

Qualifications

  • Hands on experience in designing real-time rendering system and features.
  • Experience with applications deployment on one of the APIs: Vulkan, OpenGL ES, DirectX.
  • Skilled in C/C++ and at least one common scripting languages like Python, Lua.
  • Experience in Video Game, Mobile Game, Computer Graphics or similar fields.
  • Ability to scope and schedule deliverables independently, and be accountable for performance and delivery.
  • Energetic, self-motivated and execution oriented individuals, passionate in building best in class products.
  • Minimum 5 years of engineering experience
  • Knowledge of GPU architectures
  • Console development experience
  • Demonstration of academic achievement, publication in SIGGRAPH, CVPR and other leading Journals in Computer Graphics

Additional Information

All your information will be kept confidential according to EEO guidelines.

Company Info.

Huawei

Huawei is a Chinese multinational technology corporation headquartered in Shenzhen, Guangdong province. It designs, develops, manufactures and sells telecommunications equipment, consumer electronics, smart devices and various rooftop solar products. Huawei has deployed its products and services in more than 170 countries and areas.

  • Industry
    Telecommunications,Artificial intelligence,Cloud computing,Semiconductors,Consumer electronics,Internet of things
  • No. of Employees
    194,000
  • Location
    Shenzhen, Guangdong Province, China
  • Website
  • Jobs Posted

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